All India Gaming Federation (AIGF) AIGF is the apex industry body for online gaming in India Published Nov 7, 2023 + Follow Hi readers! We are back, once. 2 IntroductionA division bench of Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit pronounced the judgement which was reserved after hearing the petitions filed by All India Gaming Federation and. The Court's verdict came on a batch of petitions filed by the All India Gaming Federation and several online gaming companies challenging the constitutional validity of the Act. Click Here To Read/Download Judgment. Factors like industry moving from brick. The All India Gaming Federation concluded by arguing that “to say that placing of stakes on games of skill will make it gambling, does complete violence to the legislative intent that has. Gamingas acareerThis law was similar to the one passed in Tamil Nadu. Union of India, AIR 1957 SC 628 Contact All India Gaming Federation and join the mission to facilitate recognition for online gaming industry. The recent episode featured an esteemed guest panel which comprised eminent names such as Biren Ghose, Chairman of CII National Committee; Nikhil “Sieh” Bhansali, eSports castor & analyst; Aditya Sawant aka Dynamo, pro athlete; and Roland Landers, CEO of the All India Gaming Federation (AIGF). Ltd. About us. , Writ Petition (Civil) No. FICCI and the AIGF (All India Gaming Federation), in a joint session on July 29 proposed drawing up a regulatory framework to remedy the negative perception surrounding online sports betting. AIGF’s Skill Games Charter centers around self-regulating all games of skill played online in pay-to-play formats, which is essential to stay aware of selective necessities of inclination and user security in the skill gaming industry. The second India Gaming Summit hosted by the business news website financielexpress. The All India Gaming Federation (AIFG) and a few significant gaming platforms have joined together to urge prohibitive states to reverse their new decisions as was done in Tamil Nadu. Lawyers appearing for various petitioners challenging the online gaming ban before the Karnataka High Court on Thursday argued. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. Industry organisations like Federation of Indian Fantasy Sports (FIFS) and All India Gaming Federation (AIGF) also spoke in the favour of the new gaming rules and said these rules are expected to. The All India Gaming League (AIGF), the pinnacle body for the online skill gaming industry in India, has onboarded three principal members, specifically: Myteam11, Head Digital, and Glance Gaming. 1 The Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Bill 2022 ( Bill) received the assent of the Governor of Tamil Nadu, Mr R N Ravi, on 7 April 2023. The Karnataka High Court has reserved its order on a batch of petitions challenging the constitutionality of the law in All India Gaming Federation v State of Karnataka. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. It facilitates recognition and ensures best global practices for online gaming industry. India’s video game market is the fastest growing by gamers and revenue, which is forecast to reach $1. All India Gaming Federation CEO Roland Landers said, “The valuation disputes under GST law have been a dampener to the industry. This Charter on Online Games of Skill (“Charter”) is issued by the All Indian Gaming Federation (“AIGF”) with the purpose of self-regulating all games of skill played online in pay-to play formats (“Online Games of Skill”), which will be integral to the maintenance of high standards of expertise and consumer protection in the skill gaming industry. Tags. WinZO, a member of the All-India Gaming Federation (AIGF), is a safe and secure social gaming platform that guarantees the fairness of all games accessible. The Madras High Court on Monday (July 3) did not grant any kind of interim relief to the online gaming companies on a batch of cases filed by them and the All India Gaming Federation (AIGF. Somashekara @ Soma v. Hopefully, the Indian government. , Writ Petition Civil No. All India Gaming Federation, Thane. In its plea to the High Court, AIGF has alleged that the Tamil Nadu Prohibition of Online Gaming and Regulation of Online Games Act of 2022 would have far-reaching implications on gaming. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). Footnotes. 2. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. TODAY IS THE BIG DAY | GAMEXX 2023 goes live in just a few hours Tune in at 2. The Indian online gaming sector stood at US$1. The case is likely to be heard next in April. v. The industry is expected to have more than 628 million players. Mahantesh, 2022 LiveLaw (Kar) 48. The High Court today issued notice in the matter and post the plea with other pending petitions challenging the online rummy ban. He comments, "If taxes are done rationally, it will be a big boost to the industry; also, curbing the grey market is vital for the betterment of the sector. AIGF – All India Gaming Federation along with EY in a report named ‘Online gaming in India – The GST conundrum,’ suggested that the online gaming industry is expected to reach $2 billion by 2023 in terms of rake fees earned. 1 billion by 2021. India: Tamil Nadu Bans Online Gambling. About us. 3% from $543 million. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. Landers entered AIGF with a. The Karnataka Act was challenged before the Karnataka High Court [All India Gaming Federation v. Nevertheless (or. "We are hopeful that this progressive decision will pave the way towards clarity and certainty from the. These features are intended to ensure a fair and safe online gaming experience that protects players from any adverse consequences of online gaming. 027 billion in 2020, a growth of approximately 17. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. This is superior to the general normal rating of all mobile games which is 3. State Of Karnataka, 2022 LiveLaw (Kar) 47. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. 1. , the Division Bench of the Karnataka High Court repealed the Sections 2, 3, 6, 8 and 9 of the Amendment Act, thereby allowing certain online gaming platforms to resume business in the State. Conclusion: The Digital Playground Awaits. 6 billion in FY22 and is expected to expand at a compound. India is the second-largest gaming market in the world today. Game For Future. Games become more social and real-time, they will also. Chinese app ban in India: Twitter fans hail 'Good Move' after MeitY announces immediate ban on betting and loan lending apps, CHECK REACTIONS. ’In the field of online gaming, the leading body is the All India Gaming Federation. The All India Gaming Federation has said members (of the proposed SRBs) shall not target advertisements for Real Money Games at children below 18 years of age, as per the draft model charter that they have put out inviting comments from stakeholders. , as was discussed in several decisions above and particularised in the Division Bench decision of this Court in All India Gaming Federation’s case whether played online or physical, with or without stakes. Online gaming in India: Market overview. The Charter shall put forth: i. Notwithstanding, it very well might be useful. India’s transformation from a gaming nation to a digital gaming powerhouse shows how resilient the country is. The All India Gaming Federation is a not-for-profit organization that represents and promotes the interests of the gaming industry and its stakeholders in India. “The ban can have an adverse effect on the state and will push more and more people towards illegal. Over 100 gaming startups have written a letter to the government. 13 It will be interesting to note the outcome of the deliberations of the Task Force which will be met with significant interest. India’s online gaming industry has already attracted $2. AIGF, which is the apex industry body for online skill gaming in India has put together a draft of a model charter for the Self-Regulatory Body for online gaming intermediaries in accordance with the provisions of the Information Technology (Intermediary Guidelines and Digital Media Ethics Code) Rules, 2021. Presently valued at $930 million (up from $360 million in 2015), the Indian gaming industry is projected to be valued at $3. AIGF currently has over 100 online gaming companies and game developer studios as members, with a. Popular skill-based games in IndiaThe gaming industry and all its stakeholders in India have long been waiting for a policy or regulation in the space. The country’s tech-savvy youth has profited from inescapable affordable smartphones and cheap internet packages. 2% YoY. The narrative around online gaming needs to change for a meaningful and progressive regulation to be brought in. Satyanarayana, AIR 1968 SC 825 7 Head Digital Works Private Limited v. 4,623 likes · 2 talking about this. All India Gaming Federation & Ors. The All India Gaming Federation is a not-for-profit organisation, the apex body that focuses on policy advocacy, research and forum for discussion among various stake holders associated with the gaming industry. 027 billion in 2020, a growth of approximately 17. Accomplished leader in Gaming, Media & Sport Businesses with exposure to diversified companies having International presence. The All India Gaming Federation (AIGF) is a registered not for profit society established under the Societies Registration Act, 1860. India has proposed a body for the online gaming industry to regulate itself as there have been rising concerns over the habit-forming nature of games and patchy state regulations that disrupt business, in draft amendments to its information technology rules published on Monday. “While actions from MIB (Ministry of Information. The All India Gaming Federation concluded by arguing that “to say that placing of stakes on games of skill will make it gambling, does complete violence to the legislative intent that has. The All-India Gaming Regulator Foundation is applying for self-regulatory organisation status, making it the fourth body to do so, under India’s online gaming rules , Economic. Roland Landers, CEO, All India Gaming Federation, said, “As the oldest, largest, and most diverse industry body for online gaming, which had set up the first Self-Regulatory Organisation for the sector in India, we welcome the release of the amendments to Intermediary Guidelines Rules, which will now specifically also cover gaming. State of Kerala, (2021) SCC Online Ker 3592 8 RMD Chamarbaugwala v. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. All India Gaming Federation Jun 2016 - Jul 2020 4 years 2 months. 3 per cent in 2020. Major national gaming associations, including the All India Gaming federation (AIGF) and E-Gaming Federation (EGF), have expressed their intention to challenge the new law. Shagun Suryam. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is. State of Karnataka, 2022, Case No: WP 18703/2021 Case Background The state amendment came after public interest litigation, which was filed in the High Court of Karnataka, seeking a ban on online gambling. WinZO, a member of the All-India Gaming Federation (AIGF), is a safe and secure social gaming platform that guarantees the fairness of all games accessible. Commenting on this matter, Mr. Let’s take a look at the key points discussed at the meeting. The Court's judgment hinged upon multiple aspects, with the Court construing the act of s killful gaming to be a facet of the right of freedom of speech and expression. Numerous career options are available, including influencer, streaming, and gaming software. The Court's judgment hinged upon multiple aspects, with the Court construing the act of s killful gaming to be a facet of the right of freedom of speech and expression. Consilience 2023 imprints the first-of-its-kind conference to be held right after the General Counsel, Mayhem Studios, and Arun Prabhu, Partner, Cyril Amarchand Mangaldas, Law, will. Roland Landers, CEO, All India Gaming Federation, added: “The online gaming industry welcomes the budget announcement by the Hon’ble Finance Minister, particularly in relation to the rationalisation of direct taxation for online gaming. Meanwhile, Striker was joined in its petition by All India Gaming Federation (AIGF) and Winzo. The Indian E-Gaming Federation was quick to express its dissatisfaction with the new set of rules. Nazara Technologies, a diversified gaming and esports platform, has joined All India Gaming Federation (AIGF) as a Principal Member. All of the games and formats on WinZO demand a high degree of expertise. All India Gaming Federation (AIGF) Published Feb 28, 2023. All India Gaming Federation Vs State of Karnataka (Karnataka High Court) Held by High Court. The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. 1. State Of Karnataka & Ors. India is the fifth-largest online gaming market globally, and skill-based. Sports events are paving the way for gaming events in India. The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. April 3 0, 2022. Welcoming this move, Roland Landers, CEO, All India Gaming Federation, said: “As the oldest, largest, and most diverse industry association for online gaming in the country, we are grateful to. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. Laden with a real-time and secure deposits and withdrawals ecosystem, we partner with trusted payment partners such as Paytm, Google Pay,. The Indian online gaming sector has touched $1 billion in 2020, according to EY-All India Gaming Federation (AIGF) report, ‘Online gaming in India-The GST conundrum’ and is expected to reach. Both the All India Gaming Federation (AIGF), the pinnacle gaming industry body over esports, online fantasy sports, poker, rummy, and casual games genres, and the Federation of Indian Fantasy Sports (FIFS), involving fantasy sports administrators, have given books of self-guideline rules for gaming platforms called compliance charters,. AIGF currently has over 100 online gaming companies and game developer studios as. Artificial Intelligence In Revolutionising Online Gaming In India; 69% Of The Gaming Audience In India Falls Under The Age Of 34: EY’s Shubh Mittal; How Online Gaming Is the Next Big Thing In India;. We work with recognised payment partners like PayTM, Google Pay, PhonePe, BHIM, and others to. With its current trajectory, it is expected to reach USD 2 billion by 2023 in terms of rake fees earned, states the EY- All India Gaming Federation (AIGF) report ‘Online gaming in India – The. All interested companies are also to provide a reasoning on. All India Gaming Federation | 1,492 followers on LinkedIn. Gameskraft Technologies Private Limited Vs Directorate General of Goods Services Tax Intelligence (Karnataka High Court) HC held that. The All India Gaming Federation is the apex industry body for online gaming in India. In the case of All India Gaming Federation v. When Tamil Nadu State Governor RN Ravi sanction the online gaming ban bill, the gaming industry body, All India Gaming Federation (AIGF) reported that they will challenge the legitimacy of the law. 80-33. Like we mentioned in the beginning, the Tamil Nadu state government passed an ordinance banning all online games, including rummy and poker, on. The new TDS provisions are set to kick in from April 1. Here is what the CEO of AIGF, Ronald Landers had to say about. State of Karnataka & Ors 1. The Federation’s secretary, Malay Kumar Shukla, explained they will take action based on the. About The All India Gaming Federation (AIGF) The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including fantasy sports, online poker, rummy, edu-based games, quizzing, casual gaming, e-games and virtual. 4,623 likes · 2 talking about this. 89. State of Karnataka 13 struck down the amendments to the KarnatakaIndustry stakeholders such as the All-India Gaming Federation and the Federation of Indian Fantasy Sports have welcomed the decision of the Government to recognise the rapidly developing online gaming industry. State of Karnataka, Writ Petition (Civil) No. All India Gaming Federation: Industry Body To Online Skill Gaming Industry. 2 Introduction A division bench of Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit pronounced the judgement which was reserved after hearing the petitions filed by All India Gaming Federation and. Things outside the scope of legal commerce and not subject to ownership or trade. State of Tamil Nadu(2021) SCC OnLine Mad 2762, where it struck down the February 2021 amendment to the Tamil Nadu Gaming. However, India is the biggest mobile gaming market when it comes to app downloads. The real money gaming industry, which comprises fantasy gaming apps, poker and rummy apps, and other such services where players can risk money for winnings, denounced the GST. E-Gaming Federation (EGF), All India Gaming Federation (AIGF) and Federation of Indian Fantasy Sports (FIFS) have approached CBDT . The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. 7 billion by 2024 because of the growth of digital infrastructure as well as the superior quality and engagement of gaming content,. 1. In fact, the All Indian Gaming Federation, Mobile Premier League; and three other petitioners from the gaming industry, have, very recently filed a writ petition before the Karnataka High Court against the State's Gaming Act. live Accomplished leader in Brand Development, Marketing & Sport business with comprehensive experience of 23+ years in managing & executing strategic initiatives that have contributed to profitable business growth. You can view All India Gaming Federation top. The All India Gaming Federation (AIGF) is organizing an interactive session with renowned experts to understand the impact of GST on the gaming industry on Thursday, 18th August, 2016, 4-6 pm at Nishith Desai Associates, 3, North Avenue, Maker Maxity, Bandra-Kurla Complex. The number of gamers in India across all platforms is forecast to reach. India is. The decision to club taxation rules for revenue from online gaming—“games of skill. As per industry statistics, India had the highest mobile game usage and CAGR of 6. Exposure to diversified Companies having International presence. , games of chance), and. In fact, the All Indian Gaming Federation, Mobile Premier League and three other petitioners from the gaming industry, have recently filed a writ petition before the court against the state’s Gaming Act. AIGF aims to bring all stakeholders associated. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. In this article, we discuss recent court rulings on real-money skill games and suggest a way forward for Central law. SHARE. Organized by Asia Gaming Brief, the ASEAN Gaming Summit 2023 ended yesterday in the Philippines, Manila, a three-day event inviting almost 1,300 attendees, and a record number of partakers. Roland Landers, CEO, of All India Gaming Federation, said, “We believe that the blocking of 138 gambling apps undertaken by MeitY on the directions of MHA, is a good step in stopping the menace of gambling and is important not only because it affects the skill gaming industry but because it threatens. Children also at risk of online gambling addiction. ) in 2019 to US$122 billion (approx. Gaming Law Conference 2022 . | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. AIGF’s Skill Games Charter centers around self-regulating. v. A conference on Gaming Law in India. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. As per Roland Landers, CEO of All India Gaming Federation, 5G will be a game-changer for online gaming. This Charter is applicable to each Member of the AIGF which is an operator of games of skill offered through the medium of the internet in pay-to-play formats within the territory of the Republic of India. In a statement, All India Gaming Federation (AIGF) CEO Roland Landers called it a landmark decision by the court, which would greatly aid gaming start-ups across India to work towards building the industry and ensure its healthy growth. Published on : 22 Dec 2021, 2:32 pm. While the online gaming rules would certainly provide a boost to the online gaming ecosystem of India, there are various aspects of the rules which require clarification. The All India Gaming Federation on Tuesday welcomed the new government advisory against showing ads of online betting sites on any television and digital media platforms. by Admin akads / September 26, 2023. Online gaming plays a pivotal role in enhancing memory. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. Read More Here. ewp. The company also adheres to the Skill Games Charter and is a member of the All India Gaming Federation (AIGF). Limited. India is the second-largest gaming market in the world today. It covers, under its umbrella, card games as well as Online Fantasy Sports. In addition, being a gamer is no longer required to pursue a career in gaming. 10 Nov, 2022, 11:02 am. Bangalore | Delhi Hyderabad | Mumbai Page 2 of 4 3. 8 billion, is expected to become a staggering USD 5 billion market by 2025 1. Case Title: All India Gaming Federation v. The E-Gaming Federation counts among its members Games24x7 and Junglee Games while the All India Gaming Federation comprises the likes of Zupee, GamesKraft, Paytm First Games and MPL. Published on : 28 Mar 2022, 4:28 pm. e. 4,623 likes · 2 talking about this. Nitish Mittersain, Founder and CEO of Nazara will join the. 18703 of 2021’ struck down certain amendments to the Karnataka Police Act, 1963, introduced vide the Amendment Act, which prohibited and criminalized all online games including the ‘game of skill’. The All Indian Gaming Federation said that Bengaluru is the country’s start-up capital and that this may hamper its image. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise. About All India Gaming Federation: AIGF is the apex industry body for online gaming in India. In discussion with AnimationXpress, All India Gaming Federation (AIGF) CEO Roland Landers, shared that the development relies upon different aspects. State of Karnataka 1 where certain provisions of the Karnataka Police (Amendment) Act, 2021 has been declared unconstitutional. All India Gaming Federation (AIGF) It was set up with the objective of regulating skill-based games in India. ) by 2025. 2 min read. , Writ Petition Civil No. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy. "We believe this decision by the GST Council ignores over 60 years of settled legal jurisprudence by lumping online skill gaming with gambling activities," says Roland Landers, CEO of the All India Gaming Federation. The Tamil Nadu Online Gaming Ordinance. The advisory has been issued after a consultation meeting held by the I&B Ministry with the officials and representatives of the Ministry of Consumer Affairs, ASCI, News Broadcasters Association, Indian Broadcasting Foundation, All India Gaming Federation, Federation of Indian Fantasy Sports, and the Online Rummy Federation. 6 On the State’s legislative competence under other heads Roland Landers has more than 23 years of experience and is a successful leader in the sports, entertainment, and media industries. The Ministry of Information and Broadcasting on Monday issued two advisories asking private television channels, digital news publishers, and over-the-top. June 9, 2023. Additionally, the GoM has likewise been coordinated. Games become more social and real-time, they will also. L J 3827, Gurdeep Singh Sachar Vs. The All India Gaming Federation (AIGF) has written to the finance ministry seeking suspension of the 28 percent GST notification on online gaming from Sunday, October 1, people in the know told CNBC-TV18. 94 out of 5 stars. The All India Gaming Federation wishes all our esteemed members and gaming lovers across the world a very Happy Holi! #AIGF #onlinegaming #gamingcommunity. Shagun Suryam. The report projects a 113% development in income to 29,000 crores and a 52%. Published on : 18 Nov 2021, 3:55 pm. What this ordinance does. The federation has asked the Department of Revenue to suspend the notification implementing the 28 percent GST. As per the reports, the All India Gaming Federation and several online gaming companies have challenged the validity of the TN Act. State of Karnataka & Ors. Exposure to diversified companies having International presence. AIGF currently has over 100 online gaming companies and game developer studios as. In its ruling, the High Court said there is a distinct difference between games of skill and games of chance; games, such as rummy, etc. 28 of 2021 are declared to be ultra vires the Constitution of India in their entirety and accordingly are struck down. June 2, 2023. State Of Karnataka. Gamer Tweak covers all the latest video game guides, cheats, how-to wiki, Tips and Tricks and updates related to games of PS4, PS5, Xbox Series X and. In addition, being a gamer is no longer required to pursue a career in gaming. A bench of Justices S Abdul Nazeer and V Ramasubramanian issued notice to online gaming industry body All India Gaming Federation and skill-based gaming firms and on the plea by the state. Consilience 2023. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. They are more likely to pay for games and make in-app purchases. Need for. 3% from US$543 million in 2016. AIGF currently has over 100 online gaming companies and game developer studios as. According to a KPMG report in June this year, the size of online casual. It is alleged that this amendment exceeded the states’ authority to enact such legislation. Breather for online gaming industryAlso in the case of All India Gaming Federation vs The State of Karnataka & Ors (WP 18703/2021), the Supreme Court noted that the state's arguments on the perils of gambling addiction were not. Membership Benefits. State of Karnataka & Ors 1. NEW DELHI: With around 420 million active online gamers and a 500-million-strong digitally native population aged between 15-35 India is set to become one of the fastest growing markets. Responsible Play. Home About AIGF. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. State of Karnataka] and the challenging petitions claimed that games of skill, irrespective of whether they involve the risk of losing money, would not amount to wagering or betting and hence a blanket ban cannot be imposed. 3% from US$543 million in 2016. E-Gaming Federation offered to work with Karnataka in developing a comprehensive regulation for the sector. About AIGF;. The Karnataka government has moved Supreme Court challenging the Karnataka High Court judgment of February 14 striking down the law that prohibited and criminalised betting on and playing games of skill including online games [State of Karnataka vs All India Gaming Federation]. The signatories of the letter include gaming platforms including Gameskraft Technologies, Nazara Technologies and federations including All India Gaming Federation, E-Gaming Federation and Federation of India. Summarising the judgment: A series of writ petitions were filed by various association and entities namelu All-India Gaming Federation, Federation of Indian Fantasy Sports, Mobile Premier League, Games24x7, A23, Junglee Games, Gameskraft, and Pacific Games, challenging and questioning the legality of provisions of Karnataka. +912241946195 / Contact Us. The market size and estimated growth numbers hint a steady growth trend wherein global online gaming revenue is estimated to grow from US$38 billion (approx. These stages are co-related with each other and help the player to remember things for a longer period of time and in turn, helps the students. Shagun Suryam. Varun Gumber vs. Furthermore, the industry likewise demands that the GST simply be applied to the. Like we mentioned in the beginning, the Tamil Nadu state government passed an ordinance banning all online games, including rummy and poker, on. The Andhra Pradesh Gaming (Amendment) Act, 2020 also places restrictions on online games such as Rummy, that has been designated as a game of skill. Welcome to the first edition of ‘ Game On: India ’, a newsletter on all things online. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. Gameskraft Technologies Pvt Ltd is the parent company of RummyCulture, an online gaming app. AIGF currently has over 100 online gaming companies and game developer studios as. 027 billion in 2020, a development of 17. The "AIGF Knowledge Series" is a cohesive module to start up discussions and raise awareness about the online skill gaming scene. The Tamil Nadu government on Thursday told the Madras High Court that addiction to online gaming was "destroying families" and that its new Act banning all forms of online gaming was necessary to protect the citizens of the State [All India Gaming Federation v State]. As predicted, India has additionally seen exponential growth in the gaming industry, which leaves us thinking, India can achieve a large online gaming business in a small span of time. AIGF currently has over 100. With this, the AIGF has exceeded 100 members across all gaming formats, including esports, fantasy gaming, card games, casual gaming, e. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws. All India Gaming Federation | 1 451 sledující uživatel na LinkedIn. AIGDF is a non-profit collective under the aegis of the All India Gaming Federation (AIGF), the pinnacle industry body for online skill gaming in India. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy. Gaming industry body AIGF (All India Gaming Federation) has moved the Madras High Court seeking a stay on Tamil Nadu's gambling law, enacted on April 21. It also approached fellow members of the industry body All India Gaming Federation (AIGF), according to multiple executives and lawyers in the industry. AIGF currently has over 100 online gaming companies and game developer studios as. Summarising the judgment: A series of writ petitions were filed by various association and entities namelu All-India Gaming Federation, Federation of Indian Fantasy Sports, Mobile Premier League, Games24x7, A23, Junglee Games, Gameskraft, and Pacific Games, challenging and questioning the legality of provisions of Karnataka Police (Amendment. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws (Amendment) Act 2021 [1], the Tamil Nadu. . The All India Gaming Federation (AIFG) and a few significant gaming platforms have joined together to urge prohibitive states to reverse their new decisions as was done in Tamil Nadu. In a landmark judgment with far reaching consequences on the online gaming sector in India, a single judge bench of the Karnataka High Court (High Court), in the matter of Gameskraft Technologies Private Limited (GTPL), has quashed and set aside a INR 21,000 crore (~USD 3 Billion) goods and services tax (GST) show cause notice. Published. Pune: The Karnataka government’s decision to ban online gambling, which includes skill-based games, is a setback to the large professional players’ community in the state and would damage its reputation as a startup hub, the All India Gaming Federation (AIGF) has said. The self-regulatory mechanism and responsibilities that AIGF industry members must adhere to are outlined in the Skill Games Charter. The study, conducted on more than 2,400 Indians between 18 and 44 years who play online games, revealed that 24% respondents see it as a way to earn money while 13% believe that online gaming can. Published. When asked about the rising trends in the online gaming industry, Roland Landers, CEO, All India Gaming Federation, answered, India’s online gaming industry currently has a user base of approximately 360 million, and is expected to grow faster than the global online game segment. All India Gaming Federation is a nonprofit. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. They are more likely to pay for games and make in-app purchases. Furthermore, the industry likewise demands that the GST simply be applied to the platform providers. India has set out a way to change its economy through three fundamental pillars — digital technology, infrastructure. Gaming industry body AIGF (All India Gaming Federation) has moved the Madras High Court seeking a stay on Tamil Nadu's gambling law, enacted on April 21. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. A bench of Justices S Abdul Nazeer and V Ramasubramanian issued notice to online gaming industry body All India Gaming Federation and skill-based gaming firms and on the plea by the state. As per the All India Gaming Federation – The Online Gaming in India – The GST Conundrum’ report, the online real money players are expected to grow from 80 million in 2020 to 150 million by 2023. The Indian online gaming sector stood at US$1. It has about 60-plus members consisting of multi-gaming platforms like MPL, Paytm First Games and Games 24x7. They have challenged the constitutional validity of the online gambling law of the Tamil Nadu government, which took effect on 21 April. It has arisen as a significant road because of a huge number of positive factors, for example, youthful and technically. Roland Landers, CEO, All India Gaming Federation The Indian gaming landscape, which comprises over 900 small and medium-sized gaming firms, may go for an early shakeout if the government continued. In its plea to the High Court, AIGF has alleged that the Tamil Nadu Prohibition of Online Gaming and Regulation of Online Games Act of 2022 would have far-reaching implications on. AIGF CEO, Roland Landers, proceeded to say that skill games like online rummy ban random number generation to make the game fair for all. Senior advocate C Aryama Sundaram, representing All India Gaming Federation, submitted that even in 2021 when the then law prohibiting online rummy was challenged suicides were shown as primary. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. The industry, currently valued at USD 1. It provides knowledge papers, conferences, events, and forums to address issues such as legalization, regulation, and social impact of gaming. The Karnataka Act was challenged before the Karnataka High Court [All India Gaming Federation v. State of Karnataka, Writ Petition (Civil) No. As per industry. Skill Games Charter. Here is what the CEO of AIGF, Ronald Landers had to say about the online. A conference on Gaming Law in India. All India Gaming Federation (AIGF) | 1,827 followers on LinkedIn. COMMents. 027 billion in 2020, a development of 17. The All India Gaming Federation said the rules will help in promoting consumer interest while helping the industry grow responsibly and transparently, and will also help in curbing the menace of anti-national and illegal offshore gambling sites, which have been proliferating in the last few years. AIGF currently has over 100 online gaming. Responsible Play refers to protecting players by allowing them to minimize or stop indulging in gameplay beyond their means or for excessive periods. AIGF currently has over 100 online gaming companies and game developer studios as. AIGF, which is the apex industry body for online skill gaming in India has. The All India Gaming Federation is the apex industry body for online gaming in India. UT of Chandigarh 2017 Cri. The Act defines online gambling as online wagering or. All India Gaming Federation (AIGF) | 1,936 followers on LinkedIn. All India Gaming Federation v. ESFIThe sources said that the 120 startups, who are primarily members of All India Gaming Federation (AIGF), E-Gaming Federation (EGF), Federation of Indian Fantasy Sports (FIFS), worked together to. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. . Will destroy revenues, violates fundamental rights to practice business, says E-Gaming Fed. State of Karnataka, 2022 SCC OnLine Kar 435, there is a distinct difference between games of skill and games of chance; games such as rummy, etc. 1. The All India Gaming Federation (AIGF), along with Gameskraft, Games24x7, and Head Digital Works, which are real-money gaming firms, have filed a petition in the Madras High Court. However, it may be good for the state government to. Case No: WP 18703/2021. Home. com. State of Karnataka and Anr. The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. All India Gaming Federation (AIGF) | 1,867 followers on LinkedIn. NEW DELHI: With around 420 million active online gamers and a 500-million-strong digitally native population aged between 15-35 India is set to become one of the fastest growing markets.